PERFECT All-Rounder or OVERRATED? Centennial Mastery | Hunt: Showdown 1896

Intro

Hi guys, REX here! The Centennial is a popular rifle in Hunt: Showdown, and with good reason! This rifle comes in 5 main variants. First off, we have two large slot variants: the regular Centennial and the sniper. Additionally, there are three medium slot variants for this weapon; the shorty, the shorty silencer and the Pointman, which is the only two slot marksman rifle in the game. Since the Centennial is a levering rifle, it can be enhanced by the Levering trait, making it suitable for just about any playstyle, whether you like to get up close and personal or pick shots from afar.

The three slot Centennial variants deal 123 damage with regular ammo, and the two slot variants deal 120 damage. This means you won’t be able to one-tap to the chest if a hunter is missing a health chunk, which is a downside of the Centennial compared to other more powerful options, however if you just get good and land headshots this won’t be a problem. The velocity for all variants except the silencer is great, as bullets travel at 600 meters per second for the large variants and 540 for the shorty and Pointman, and this can be further enhanced by taking high velocity ammo, bringing it up to a whopping 725 velocity for the large variants and 640 for the shorty and Pointman. The bullet drop range is 140 meters for the large variants and 110 for the shorty and Pointman, which is quite good. The shorty silencer has 459 velocity, and 100 meters drop range, which is a bit lower than the other variants but still quite decent.

In addition to regular and high velocity ammo which I’ve already covered, the centennial can run four other special ammo types. FMJ ammo has increased penetration power and damage retention over distance, at the cost of increased recoil, lower drop range and reduced velocity. Next up, poison ammo inflicts the poison effect on impact, which prevents hunters from healing for the duration of the effect and impairs their hearing and vision. The poison effect can be prevented entirely by an antidote shot, and this ammo type cannot penetrate surfaces. Third, we have subsonic ammo, which reduces the noise made by gunshots at the cost of greatly reduced velocity and drop range. This ammo type can be very useful when combined with the silencer variant for stealthy gameplay but is best suited for close to medium range combat. Finally, we have dumdum ammo. For medium ammo rifles, dumdum inflicts intense bleeding on impact, and as such, this ammo type has been very popular on the Centennial due to its fast fire rate. With a recent update, dumdum ammo for the centennial was made scarce, meaning you can only obtain it in game. Like poison ammo, dumdum cannot penetrate surfaces, but adds tremendous pressure in fights, making it perfect for aggressive gameplay.

I ran all 5 main variants of the Centennial, and this video features my best rounds. At the end of the video, I will share my thoughts and recommendations for the weapon, and whether I think it is worth running, but without further ado – let’s dive into it!

Thoughts & Recommendations

After having played the Centennial for a couple of days, my experience was just about what I expected. This weapon is always a blast and performs well across the board. Even the shorty variants performed well, and I really enjoyed having the freedom to pair them with each other or with the hunting bow, which led to more variety than usual during this mastery challenge. I personally enjoy the sniper rifle the most, and this used to be one of my favorite weapons back in the day, so it was almost a bit nostalgic to get back to it now that it’s been a while.

The high base velocity on the Centennial works well without the need for special ammo, but if you are levering, I can recommend FMJ ammo for better penetration power in close range. Speaking of levering, I had a very mixed experience with it during this challenge. Despite its fast fire rate and decent spread, the centennial levering performed a bit worse than other options such as the Ranger 73 and infantry 73L which I’ve covered earlier, as they both have a much tighter and more reliable hip fire spread.

I personally stick to normal ammo when I am sniping with the Centennial as I am used to sniping at around 600 velocity, but if you are into long range sniping, high velocity ammo will get you a whopping 725 velocity for that near hit scan experience. I find regular ammo to be the best option for me, because most scoped rifles in the game can get a velocity close to 600 either with regular ammo or with the use of high velocity ammo and keeping it consistent makes it easier to lead my shots. I did not get to play around with dumdum ammo for this challenge, as I didn’t have any luck finding the scarce ammo in game, but I think it’s safe to say it’s a great option if you can acquire it.

So what is the final verdict? Is the centennial worth running over other options? I would definitely say so. The centennial is cheap, effective and fun to play whilst giving you plenty of variety to mix and match with other weapons. It usually performs well and gives you a lot of bang for your buck.

What do you think about the centennial? Let me know in the comments, and until next time I’ll see you in the bayou!

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